Monday 24 July 2017

Tony Hawk's Pro Skater 2 save file (I)


Tony Hawk's Pro Skater 2 save file.

file ext: .SAV
file size: 8.2KB
type :     Binary
endian : Little
this file contains:
  • career data
  • custom skater data
  • highscores



offset(h) size(h)(B) info
0x1654 0x380?
High score tables;
Offset (rel) size(h)(B) info
0x0 0x3 Name
0x3 0x1 Skater ID
Value Skater
0x00 Tony
0x01 Bob
0x02 Steve
0x03 Kareem
0x04 Rune
0x05 Eric
0x06 Bucky
0x07 Rodney
0x08 Chad
0x09 Andrew
0x0A Geoff
0x0B Elissa
0x0C Jamie
0x0D Custom
0x0E Custom
0x0F Custom
0x10 Custom
0x11 Dick
0x12 Carrera
0x13 Spidey


0x4 0x4 Score (signed 32bit)
8 entries per score table of each map.
map entry range
The Hanger 0-7
School II 8-15
Marseille 16-23
NY City 24-31
Venice Beach 32-39
Skatestreet 40-47
Philadelphia 48-55
The Bullring 56-63
I have no idea if these are sorted during load or during save. If at all.
0x1c20
0x80
Start of custom skater block (WIP)
Offset (abs) size(h)(B) info
0x1c20 0x7 Skater name 6B+NULL
0x1c27 0x1(0x2?) Skater block designation “A-D”(+NULL??)
0x1c3f 0x10 Skater Home town 15B+NULL
0x1c40 0x1 Skater age value (5-55) maybe up to 255??
0x1c43 0x1 Weight
Value Weight (lb)
0x91 378
0x46 88


0x1c44 0x1 Skate Style
Value Style
0x02 All Round
0x01 Street
0x00 Vert
0x1c45 0x1 Stance
Value Stance
0x00 Regular
0x01 Goofy


0x1c84 0x4 HeadValue
Value Style
0x00 Afro Guy
0x01

0x02 Sunglasses
0x03

0x04

0x05 Bald Goatee
0x06 Bald Beard
0x07 Cornrow
0x08 Headband
0x09 Mohawk 1
0x0a Mohawk 2
0x0b Hair Net
0x0c Helmet
0x0d Cap Backwards
0x0e Cap Forwards
0x0f Beanie
0x10 Hey Skipper
0x11 Shower Cap
0x12 Rasta Guy
0x13

0x14 Blonde hair
0x15

0x16

0x19 Slick 3










0x1d88 0x4 Pants
Value Style
0x3f shorts
0x40 Cargo shorts
0x41 Camo shorts
0x42 Ripped shorts
0x43 White pads
0x44 Black pads
0x45 Regular pants
0x46 Cargo pants
0x48 Camo pants
0x48 carpenter
0x49 Cuffed pants
0x4a Ripped pants
0x4b Baggy pants
0x4c Baggy cargo
0x4d Baggy camo
0x4e Baggy carpenter
0x4f Baggy cuffed
0x50 Baggy ripped
0x51 Slick striped
0x52 Bunched up



































































No comments:

Post a Comment